The game of Go has simple rules that can be learned very quickly but, as with chess and similar board games, complex strategies may be deployed by Go opening theory · Connection and separation · Life and death · Ko fighting. Rules of First Capture Go. This slightly simplified version of the game of. Go can be learned in a couple of minutes and is surprisingly challenging and enjoyable. I don't know which level you are, so here's some stuff for beginners just starting out on the 19x19 board: play corners, then sides, then the rest of the board; look for.
Navigation menu Personal tools Not logged in Talk Contributions Create account Log in. Black captures these stones with 1 in Diagram Read ahead and have some idea about how your move will affect the board. From Wikipedia, the free encyclopedia. The result of this capture is shown in Diagram 7. Tools What links here Related changes Upload file Special pages Permanent link Page information Cite this page. Tensing up will only cause you to lose even when you don't have to. In the top right Black has 4 eyes, making that group alive. A player can play on any unoccupied intersection he wants to. Retrieved 8 October One player takes the black stones, the other player the white ones. If a group encloses two or more separate areas two or more eyes , the opponent cannot simultaneously fill both of them with a single play, and thus can never play on the last liberty of the group. Once you have mapped out your territory, there are two basic strategies to choose from. White 26 forces Black to capture two white stones with The white stone in Diagram 13 is on the point. Retrieved from " https: Retrieved 24 May How Go Is Played At the beginning of the game, the board is empty. Lee Sedol vs Gu Li. Groups enclosing an area completely can be harder to kill.
Game of go strategy - Elements wäre
Go Books Websites About Go About Contact Us PGP Public Key. Edit page Discuss page 4. Black then would be in Double Atari. This involves the important trade-off between overconcentration korigatachi and vagueness - between playing a move that accomplishes too little and a move that tries to accomplish too. Why doesn't White try this?
Similarly, further play to capture such a group is often of no benefit except when securing liberties for an adjacent group , since if it remains on the board at the end of the game it is captured anyway. High-level players spend years improving their understanding of strategy. If your play was 'really' sente , you expect to gain by following it up, as soon as possible. The Stones The pieces used are black and white lens-shaped disks, called stones. White then captures with 14 and Black ataris two white stones with In the top right Black has 4 eyes, making that group alive.